|
| enum | GPU_TEXTURE_FILTER_PARAM { GPU_NEAREST = 0x0,
GPU_LINEAR = 0x1
} |
| |
| enum | GPU_TEXTURE_WRAP_PARAM { GPU_CLAMP_TO_EDGE = 0x0,
GPU_REPEAT = 0x2
} |
| |
| enum | GPU_TEXUNIT { GPU_TEXUNIT0 = 0x1,
GPU_TEXUNIT1 = 0x2,
GPU_TEXUNIT2 = 0x4
} |
| |
| enum | GPU_TEXCOLOR {
GPU_RGBA8 =0x0,
GPU_RGB8 =0x1,
GPU_RGBA5551 =0x2,
GPU_RGB565 =0x3,
GPU_RGBA4 =0x4,
GPU_LA8 =0x5,
GPU_HILO8 =0x6,
GPU_L8 =0x7,
GPU_A8 =0x8,
GPU_LA4 =0x9,
GPU_L4 =0xA,
GPU_ETC1 =0xB,
GPU_ETC1A4 =0xC
} |
| |
| enum | GPU_TESTFUNC {
GPU_NEVER = 0,
GPU_ALWAYS = 1,
GPU_EQUAL = 2,
GPU_NOTEQUAL = 3,
GPU_LESS = 4,
GPU_LEQUAL = 5,
GPU_GREATER = 6,
GPU_GEQUAL = 7
} |
| |
| enum | GPU_SCISSORMODE { GPU_SCISSOR_DISABLE = 0,
GPU_SCISSOR_INVERT = 1,
GPU_SCISSOR_NORMAL = 3
} |
| |
| enum | GPU_STENCILOP { GPU_KEEP = 0,
GPU_AND_NOT = 1,
GPU_XOR = 5
} |
| |
| enum | GPU_WRITEMASK {
GPU_WRITE_RED = 0x01,
GPU_WRITE_GREEN = 0x02,
GPU_WRITE_BLUE = 0x04,
GPU_WRITE_ALPHA = 0x08,
GPU_WRITE_DEPTH = 0x10,
GPU_WRITE_COLOR = 0x0F,
GPU_WRITE_ALL = 0x1F
} |
| |
| enum | GPU_BLENDEQUATION {
GPU_BLEND_ADD = 0,
GPU_BLEND_SUBTRACT = 1,
GPU_BLEND_REVERSE_SUBTRACT = 2,
GPU_BLEND_MIN = 3,
GPU_BLEND_MAX = 4
} |
| |
| enum | GPU_BLENDFACTOR {
GPU_ZERO = 0,
GPU_ONE = 1,
GPU_SRC_COLOR = 2,
GPU_ONE_MINUS_SRC_COLOR = 3,
GPU_DST_COLOR = 4,
GPU_ONE_MINUS_DST_COLOR = 5,
GPU_SRC_ALPHA = 6,
GPU_ONE_MINUS_SRC_ALPHA = 7,
GPU_DST_ALPHA = 8,
GPU_ONE_MINUS_DST_ALPHA = 9,
GPU_CONSTANT_COLOR = 10,
GPU_ONE_MINUS_CONSTANT_COLOR = 11,
GPU_CONSTANT_ALPHA = 12,
GPU_ONE_MINUS_CONSTANT_ALPHA = 13,
GPU_SRC_ALPHA_SATURATE = 14
} |
| |
| enum | GPU_LOGICOP {
GPU_LOGICOP_CLEAR = 0,
GPU_LOGICOP_AND = 1,
GPU_LOGICOP_AND_REVERSE = 2,
GPU_LOGICOP_COPY = 3,
GPU_LOGICOP_SET = 4,
GPU_LOGICOP_COPY_INVERTED = 5,
GPU_LOGICOP_NOOP = 6,
GPU_LOGICOP_INVERT = 7,
GPU_LOGICOP_NAND = 8,
GPU_LOGICOP_OR = 9,
GPU_LOGICOP_NOR = 10,
GPU_LOGICOP_XOR = 11,
GPU_LOGICOP_EQUIV = 12,
GPU_LOGICOP_AND_INVERTED = 13,
GPU_LOGICOP_OR_REVERSE = 14,
GPU_LOGICOP_OR_INVERTED = 15
} |
| |
| enum | GPU_FORMATS { GPU_BYTE = 0,
GPU_UNSIGNED_BYTE = 1,
GPU_SHORT = 2,
GPU_FLOAT = 3
} |
| |
| enum | GPU_CULLMODE { GPU_CULL_NONE = 0,
GPU_CULL_FRONT_CCW = 1,
GPU_CULL_BACK_CCW = 2
} |
| |
| enum | GPU_TEVSRC {
GPU_PRIMARY_COLOR = 0x00,
GPU_TEXTURE0 = 0x03,
GPU_TEXTURE1 = 0x04,
GPU_TEXTURE2 = 0x05,
GPU_TEXTURE3 = 0x06,
GPU_CONSTANT = 0x0E,
GPU_PREVIOUS = 0x0F
} |
| |
| enum | GPU_COMBINEFUNC {
GPU_REPLACE = 0x00,
GPU_MODULATE = 0x01,
GPU_ADD = 0x02,
GPU_ADD_SIGNED = 0x03,
GPU_INTERPOLATE = 0x04,
GPU_SUBTRACT = 0x05,
GPU_DOT3_RGB = 0x06
} |
| |
| enum | GPU_Primitive_t { GPU_TRIANGLES = 0x0000,
GPU_TRIANGLE_STRIP = 0x0100,
GPU_TRIANGLE_FAN = 0x0200,
GPU_UNKPRIM = 0x0300
} |
| |
|
| void | GPU_Init (Handle *gsphandle) |
| |
| void | GPU_Reset (u32 *gxbuf, u32 *gpuBuf, u32 gpuBufSize) |
| |
| void | GPUCMD_SetBuffer (u32 *adr, u32 size, u32 offset) |
| |
| void | GPUCMD_SetBufferOffset (u32 offset) |
| |
| void | GPUCMD_GetBuffer (u32 **adr, u32 *size, u32 *offset) |
| |
| void | GPUCMD_AddRawCommands (u32 *cmd, u32 size) |
| |
| void | GPUCMD_Run (u32 *gxbuf) |
| |
| void | GPUCMD_FlushAndRun (u32 *gxbuf) |
| |
| void | GPUCMD_Add (u32 cmd, u32 *param, u32 paramlength) |
| |
| void | GPUCMD_AddSingleParam (u32 cmd, u32 param) |
| |
| void | GPUCMD_Finalize () |
| |
| void | GPU_SetUniform (u32 startreg, u32 *data, u32 numreg) |
| |
| void | GPU_SetViewport (u32 *depthBuffer, u32 *colorBuffer, u32 x, u32 y, u32 w, u32 h) |
| |
| void | GPU_SetScissorTest (GPU_SCISSORMODE mode, u32 x, u32 y, u32 w, u32 h) |
| |
| void | GPU_DepthRange (float nearVal, float farVal) |
| |
| void | GPU_SetAlphaTest (bool enable, GPU_TESTFUNC function, u8 ref) |
| |
| void | GPU_SetDepthTestAndWriteMask (bool enable, GPU_TESTFUNC function, GPU_WRITEMASK writemask) |
| |
| void | GPU_SetStencilTest (bool enable, GPU_TESTFUNC function, u8 ref, u8 mask, u8 replace) |
| |
| void | GPU_SetStencilOp (GPU_STENCILOP sfail, GPU_STENCILOP dfail, GPU_STENCILOP pass) |
| |
| void | GPU_SetFaceCulling (GPU_CULLMODE mode) |
| |
| void | GPU_SetAlphaBlending (GPU_BLENDEQUATION colorEquation, GPU_BLENDEQUATION alphaEquation, GPU_BLENDFACTOR colorSrc, GPU_BLENDFACTOR colorDst, GPU_BLENDFACTOR alphaSrc, GPU_BLENDFACTOR alphaDst) |
| |
| void | GPU_SetColorLogicOp (GPU_LOGICOP op) |
| |
| void | GPU_SetBlendingColor (u8 r, u8 g, u8 b, u8 a) |
| |
| void | GPU_SetAttributeBuffers (u8 totalAttributes, u32 *baseAddress, u64 attributeFormats, u16 attributeMask, u64 attributePermutation, u8 numBuffers, u32 bufferOffsets[], u64 bufferPermutations[], u8 bufferNumAttributes[]) |
| |
| void | GPU_SetTextureEnable (GPU_TEXUNIT units) |
| |
| void | GPU_SetTexture (GPU_TEXUNIT unit, u32 *data, u16 width, u16 height, u32 param, GPU_TEXCOLOR colorType) |
| |
| void | GPU_SetTexEnv (u8 id, u16 rgbSources, u16 alphaSources, u16 rgbOperands, u16 alphaOperands, GPU_COMBINEFUNC rgbCombine, GPU_COMBINEFUNC alphaCombine, u32 constantColor) |
| |
| void | GPU_DrawArray (GPU_Primitive_t primitive, u32 n) |
| |
| void | GPU_DrawElements (GPU_Primitive_t primitive, u32 *indexArray, u32 n) |
| |
| void | GPU_FinishDrawing () |
| |